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  Principle Name: Create a clear and engaging flow of activities            
  
  
  
Images of connected features:
 
Exporing rocks in the rock cycle module
 
Alternated Individual and Group Discourse (eStep)
 
Work Reviewer
 
Discussion Maker (Automated Sorting)
 
Mini cases linked to case-related concepts
 
Introduction and setting of expectations

Connections 
Meta-Principles connections:
  • Make Thinking Visible
  • Make Contents Accessible
  • Features connections:
  • Exporing rocks in the rock cycle module
  • Guided inquiry integrated in the Virtual Solar System (VSS)
  • Alternated Individual and Group Discourse (eStep)
  • Work Reviewer
  • Discussion Maker (Automated Sorting)
  • Mini cases linked to case-related concepts
  • Introduction and setting of expectations
  • Focus Pyramid


  • Description:
    This principle calls for ensuring that students understand, at any point in their interaction with the technology, where they are headed, and why they are headed there. The flow is built as a thread leading learners, and keeping them engaged throughout the activities in the environment.
    Theoretical background: 

    Tips (Challenges, Limitations, Tradeoffs, Pitfalls):
    Limit – some learning environments are more linear than others, and provide students with a certain path to follow. A clear and engaging flow is crucial in such environments. However, in more open ended environments, less structured interaction is sought, and therefore a flow is less critical. However, many designers have found that such environments require scaffolding. Providing learners with several learning sequences within the environment can help learners cope with the vast amount possibilities that open-ended environments offer.
    History 
    This Principle does not have versions history.