BrainstormBrainstorming is the first step in the Design stage (stage 2 in our design model). This is one of the most creative parts of the design process. At this stage, you will brainstorm in your group about the activities you intend to incorporate in your learning environment. While brainstorming, try to identify solutions to challenges and problems which arise.
Looking through "lenses" of the meta-principles in the Design Principles Database (DPD), may help you to bring up ideas. Please read each of the following meta-principles. Questions to scaffold your brainstorming process are included.
Initial design ideasThis is a place to throw in your initial ideas about activities in your learning environment. Create a bulleted list. In the next step, you will be able to use the meta-principles from the DPD to enrich your ideas.
Make Content AccessibleHow can you make the content:
Relevant to the learner? Interesting? Personal?
How can you connect the content to the learners' previous knowledge? How can you ensure that complex subjects are clearly and appropriately presented for the target audience.
Make Thinking VisibleHow can you encourage learners to externalize their thought processes? By so doing, can you bring them to reflection and better communication with peers and instructors?
Promote Autonomous Lifelong LearningWhat activities can help learners develop into independent lifelong learners?
What skills can be developed through your subject which might be useful for the learners in their future?
Help Students Learn From each OtherWhat activities could support your learners in learning from and teaching each other? What tools can be used to share knowledge among peers? What is collaborative learning?
Would answering peers forum posts be considered to be peer teaching?
Peer feedback Give feedback to and receive feedback from other peer groups (according to course instructor's directives). The intent here is to allow people outside a design team to examine products, ask questions, and help to understand points which might not be noticed by an insider. You will review your peers' products and provide feedback. You will also be expected to present your design team's products to be reviewed at various points in the process. This review occurs midway in the development process, therefore it is not necessary to present finished products for review. However, it is important to present your ideas and materials as clearly as possible in order to enable others to give meaningful feedback.
The time planned for group feedback is 30 minutes. During the first 10 minutes, each group will examine a second group' s artifacts and give feedback using the "Add Notes" tool. Dialog between two groups will be held, based on the feedback received (10 minutes for each group). Additional notes may be added at this time to document point which we were raised in the discussion. The notes can be used later for editing and improving your project.